Characters & Species

Star Wars Zero Company Characters

Meet Hawks and the six operators who make up Zero Company. Each brings a distinct history and combat specialty to the squad.

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Zero Company operators standing together in an lineup
On this page

On this page

  1. The Seven Named Operators
  2. Roles and Signature Talents
  3. How to Build Around the Roster
  4. What This Roster List Does Not Claim
  5. Keep exploring

Quick take

  • Named Operator roster: Hawks, Trick, Tel-Rea Vokoss, Cly Kullervo, Luco Bronc, Jae Mordant, and Kabb Uppercut.
  • Hawks is the customizable leader; the other named profiles have authored identities and signature talents.
  • Anakin is a story guest and should not be counted as a permanent Operator.

The Seven Named Operators

These are the authored squad members presented for players to learn and deploy. The list is more useful than a generic character count because it names the people whose profiles, talents, and squad relationships shape the campaign.

Hawks leads the company from the Ring of Kafrene and is the most flexible member of the group. Because Hawks can be customized, his best role depends on the rest of the team. Treat him as the slot that closes a gap rather than as a character with one fixed build.

Trick is the clone-trooper veteran and a close ally of Hawks. His For My Brothers talent lets him withstand being Downed and automatically revive on the following turn, giving the squad a recovery plan when a risky exchange goes badly. Tel-Rea Vokoss is a Tognath Jedi Padawan whose Strong with the Force talent builds Harmony to improve lightsaber deflection and attack damage. Those two profiles already show why the roster is about different jobs, not only portraits.

Zero Company operators standing together in an lineup
Cly Kullervo in armor
Cly Kullervo.
Jae Mordant in a command center
Jae Mordant.
Kabb removing a welder mask after unlocking a safe
Kabb removes a welder mask after unlocking a safe.

Roles and Signature Talents

Cly Kullervo is a Mandalorian of Clan Verminoth. Her Combat Jump talent uses a jetpack to reach a target location, displace enemies, and inflict Burn. That makes her profile easy to understand in tactical terms: she can change the shape of an engagement instead of simply trading shots from the same lane. Use a mobility profile when the mission asks the squad to reach a dangerous position or break an enemy formation.

Luco Bronc is an Umbara sniper whose Combat Gas talent builds Sharpened Senses and raises his chance to hit. Jae Mordant is the former Ore-Baroness of Luunata, and her Final Shot talent assists against low-health targets. Together they represent two different kinds of ranged value: Luco improves the consistency of his own firing plan, while Jae helps the rest of the team finish a target that has already been weakened.

Kabb Uppercut is a veteran crook and prizefighter with the cybernetic arm behind his name. His Uppercut talent is a knockback melee attack that refunds action points when it defeats the target. That refund makes Kabb a natural opener or finisher when the player can identify a safe knockout. He is strongest when the rest of the formation can create a target and protect the lane he needs to enter.

These talents are the reliable starting point for squad planning, but they do not replace the current ability descriptions in the game. Specializations, equipment, bonds, mission objectives, and enemy pressure can change the best use of the same Operator. Read each profile as a role identity, then choose the specialization and position that let that identity help the current mission.

How to Build Around the Roster

A balanced four-Operator team usually wants a way to open space, a way to create or exploit an advantage, safe ranged follow-up, and a recovery or utility answer. Kabb can supply close pressure, Jae can work from the middle against weakened targets, Luco or Hawks can preserve a backline lane, and Trick or Tel-Rea can change how the squad survives a difficult turn. The exact combination depends on who is available and what the objective asks you to do.

Hawks is the natural adjustment point because the game lets the player customize his combat specialization and appearance. If the selected companions already cover close pressure and long-range damage, use Hawks to supply recovery, control, or resource generation. If the group lacks a safe finisher, keep Hawks at range and let Kabb or Cly take the space in front of him. A useful choice is the one that gives the next Operator a better action, not the one with the most impressive label.

Tel-Rea is the permanent Jedi Operator to build around when you want a lightsaber and Force-focused plan. Her profile is different from Anakin's guest appearance: Tel-Rea belongs to the authored roster and can be considered when planning repeat missions, while Anakin is tied to a limited story sequence. This distinction prevents a memorable cameo from being mistaken for a recruitable option and keeps the long-term roster answer clear.

What This Roster List Does Not Claim

The seven names are the published Operator roster, but temporary allies, rescue targets, custom recruits, or later additions may appear elsewhere in the campaign. Those systems sit alongside the named cast rather than replacing it, so a roster page should separate authored Operators from player-created or mission-specific characters.

This page also does not assign a permanent power ranking to the seven people. A character's value changes with specialization, equipment, bonds, mission geometry, difficulty, and whether the player needs damage, mobility, control, or recovery. Use the individual identity and talent as the starting point, then test the role in the current release build. When a patch changes an ability, update the relevant profile and the squad advice together.

The squad

Meet Zero Company

Hawks

Hawks

Once a Republic captain, Hawks now leads Zero Company from the Ring of Kafrene. Cool-headed and decisive, he brings together operators from any background who can get the job done.

Fearless Leader
Raises assist damage, defense, and chance to hit for every operator when Hawks is present; upgrades improve those bonuses.
Trick

Trick

CT-3301 saved Captain Hawks on Antine, recovered from his injuries, and joined Zero Company after being declared unfit for military service. He is a soldier, a gambler, and fiercely loyal to his friends and the Republic.

For My Brothers
Can withstand being Downed and automatically revive on the following turn; upgrades improve recovered health and injury resistance.
Tel-Rea Vokoss

Tel-Rea Vokoss

A Tognath Jedi Padawan, Tel-Rea joins Zero Company with the discipline and determination to honor the legacy of her late Jedi Master.

Strong with the Force
Builds Harmony each turn to improve Lightsaber Deflection and attack damage; upgrades increase the Harmony gained.
Cly Kullervo

Cly Kullervo

One of the last surviving members of the ancient Clan Verminoth, Cly joins Zero Company to pursue her relentless quest for revenge.

Combat Jump
Uses a jetpack to leap to a target location, displace enemies, and inflict Burn; upgrades extend range and Burning stacks.
Luco Bronc

Luco Bronc

This sharp-tongued Umbara sniper defended his home during the Republic invasion. Despite his resentment toward the occupying Republic, Luco is willing to work with Zero Company.

Combat Gas
Builds Sharpened Senses to increase chance to hit; upgrades increase the number of stacks.
Jae Mordant

Jae Mordant

The former Ore-Baroness of Luunata recruited Zero Company after Fathom and the Infinite Coil took her world for the Separatists. Witty and self-possessed, Jae is determined to take Luunata back.

Final Shot
Immediately assists against low-health targets; upgrades raise the damage threshold and the number of Final Shots per turn.
Kabb Uppercut

Kabb Uppercut

Kabbney "Kabb" Uppercut is a veteran crook and former prizefighter known for his cybernetic arm, knockout punch, and rhyming dialect.

Uppercut
Delivers a knockback melee attack that refunds AP when it defeats the target; upgrades improve damage and knockback range.

Watch Zero Company

See the squad in action

An image of an Infinite Coil character from Star Wars Zero Company

Checked references

Sources and verification

Facts on this page were checked against the following first-party material and named post-launch coverage.